­
­

Character Blend Shape

Today I finished my character's blend shape using Maya and Mud box. My character have a very simple face expression and do not have any lip sync. So I made several controller for the eye brow and eyes to show an expression according to the storyboard that I have. It's take me a while to make this blend shape and thanks to Katherine...

Continue Reading

Experiment with Toon Shader

So, I've focus a  lot on my 2-D painting and animation and today I just read and watch all the tutorial on internet on how to use the toon shader. I've watch some tutorial that quite easy to understand and experiment with my character that I've already textured.  Basically, I just use the basic light shading for this character with the help of...

Continue Reading

2-D Background

Right now, I have finish four background for my final animation and need to refine on the style I'm gonna used. I'm been thinking to keep the line art or just remove it. When I put the line art it give a feel of comic kind of style but I'll experiment on rendering part which one can fit together with my 3-D characters....

Continue Reading

2-D background painting

I've schedule all my painting to be done at least by the end of this month. I started with the close up painting that take roll in several shot in the center of Dundee. I still thinking either to use the real name and place in Dundee or change a little bit because I combine with different scenery of mountain in the background....

Continue Reading

Production Pipeline

We start to have our own schedule for production in google spread sheet. It help everyone to see each timeline and didn't clash with others schedule when it come to render. It also help if we know when will we can help each others on their own projects. So, basically this is my production pipeline and I'm still follow the timeline for my...

Continue Reading

Popular Posts

Like us on Facebook

Instagram

@ciksheilamuharam