Autodesk Mudbox is Fun!
10/11/2015 06:51:00 pm
9th October 2015
We learned to use Autodesk Mudbox from Phil on Friday morning and I think it was cool and fun software. We try with different method like sculpting and grabbing tools to get a feel of this object. Then, we had been given a ready sculpting human head for us to start creating a new character.
I try to make it look like Maleficient but I think it will be too far from her character.
I use the grab tool to pinch out and make it look like a horn on her head.
Then, I add mesh and add a new subdivision level to make the stroke more smoother.
Next, I use the sculpture tool to make a texture like a braid hair and also texture on her face.
I use the paint brush tool and apply the colors all over the head.
Now, It is how my character look from front and behind.
To get the symmetrical stroke for both right and left side, I always turn on the mirror. The value of stamp on the sculpture tools also can be increase or decrease using the shortcut key B = size and M = strength. Once I am happy with this I will sent to Maya. And I come out with the name of Aurora and Ariena for this two character that I've already made.
2 comments
for smoothing surfaces while rolling out
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